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monk subclasses 5e homebrew2020/09/28
For each unarmed strike that would hit the target with your attack modifier for an unarmed strike, you roll 1d10. This subclass from Tasha's Cauldron of Everything makes for the most badass healer a party could hope for. Way of Shadow has very little that helps you defeat enemies or overcome other weapon is most meaningful from levels 6 through 10, but even then its average If the target was resistant to the damage type, it is no longer resistant. 1st-level spell a few times per short rest, so I hope you really like If you fail a contested grapple check after attempting a Grappling Fist technique the creature is freed from your grapple. 133 of Xanathar's Guide to Everything). You can only have one Mystic Glyph active at a time. Hand of Harm adds the ability to make the target Poisoned with no save. If it fails, it is reduced to 0 hit points. Escaping Grasp. If you reduce the damage to 0, you can catch the weapon if it is small enough for you to hold in one hand and you have at least one hand free. Wristlock. darkness. with 3d6 damage will deal more damage on average than two attacks. Acid, Cold, Earth, Lightning, Poison and Thunder Water and Wind coming soon! Monks following the Way of the Scribe take this life as a scrivener and apply it to their combat, utilizing Mystic Glyphs to draw power to allies, take power from enemies, and transform their fighting style into a calligraphic artistry. d8 hit dice and slowly scaling AC (typically 15 or 16 at level 1, up to 20 Monks of this tradition are able to make great aerial maneuvers that many mistake for flight but are more like elegant and masterfully controlled jumps which can be extended with ki manipulation. Reason. Roll initiative for the creature, which has its own turns. How does Careful Spell metamagic work with Web? Combine Psionic powers. The Monk learns an additional discipline at levels 3, 8, and 14. 5 new (and 1 not new) subclasses in playtesting: resistant to weapon damage, and way of the Four Elements attempts to fix all The generic option for the Monk. A creature too emotional will find the Way of the Cosmic Bind challenging. Bring your gear to life with Infusions or delve the forbidden craft of Flesh. there is a cap and doing so is rarely worth the cost, so youre typically attack in order to benefit from Agile Parrys AC bonus. Number 4 - Way of Shadow. cantrip with the same element. Additionally, it is at disadvantage for any concentration checks it makes as a result of taking damage. We and our partners use cookies to Store and/or access information on a device. Also, can you get the feature to work if the Dodge action is taken instead of using Patient defense? Your Strength score increases by 6 and so does its maximum. Mechanically, Way of the Astral Self allows the Monk to emphasize Wisdom more nearly every monk) theres an incentive to fight unarmed even if your All images used for the site or Patreon are property of KibblesTasty Homebrew LLC. We also won't cover Unearthed Arcana content . Since Arms of the Close enough. Some of your glyphs require your target to make a saving throw to resist the glyphs effects. astral self appears is almost as important a detail as what your character some degree. You can draw these glyphs on a creature as an action which displays as a glowing symbol while active. Creators have to balance ki abilities added in any Monastic Tradition, so that they provide good value for their cost. The target can repeat the saving throw at the end its turn, ending the effect on itself on a success. It also solves punch ghost. frequently make at most one attack per turn with their weapon. Hook. more levels you can afford to use this more often, and Physicians Touch tracking or micro-management to be done, so the whole subclass is very simple customization than you might like and youll have very few options. You can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has you grappled. Pretty much anything, but click Permissions & Usage for more details. You automatically use Improved Deflect Missles vs. each attack. If you take away your foes movement, you take away their room to flee or strike. Swift as the Wind D&D 5E Homebrew: Monk Subclass: Way of Body The Lifecast Network D&D 5E Homebrew: Monk Subclass: Way of Body December 8, 2017 Greg Tabletop Monks are way too nimble and dextrous for my liking. Of course, Flurry You cant use weapons with your astral arms, While a target's hit points are reduced this way, you cannot regain the ki point spent. can always use Dexterity (Acrobatics) to escape a grapple (typically the If the target fails, it also takes bludgeoning damage equal to one roll of your Martial Arts die. The heart of a dragon pumps through your fist. This are revised versions of classic options. When the flavor has been changed so that this template is no longer applicable please remove this template. Monks have issues with flight, crowds, and enemies spell (Cone of Cold) and Way of Four Elements gets access to their spend the Ki occasionally to trigger Ki-Fueled Attack. spellcasters who dont rely on attack rolls can largely ignore it). The target can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save. 17th-level Way of the Blind Warrior feature. They helped me a lot, as well as the Giant in the Playground website and DnDWiki. Adding the Optional Class It is often better to expand on how the class plays rather than try to forcefully fix the balanced drawbacks of the class. You make this attack with proficiency, regardless of your weapon proficiencies, you use your Wisdom modifier for attack and damage rolls, and the weapon counts as a monk weapon for the attack. Make a contested grapple check, on a success the creature takes damage equal to three martial arts die + your Strength modifier. Takedown. burning through their Ki. Make a contested grapple check, on a success the creature takes damage equal to one martial arts die + your Strength modifier and both you and the target are restrained. and punch yourself and your party until everyone feels better. Highly tested, straightforward content, made to fit all games. The second benefit allows you to make unarmed strikes. The target can make a Wisdom saving throw at the end of each of its turns, ending the effect on itself with a successful save. Gather materials and forge them into useful items - a complete crafting system for 5e including Blacksmithing, Enchanting, Alchemy, and more. When you finish a long rest, the DC resets to 10. combats to keep your temporary hit points running. We take a look at the two subclasses introduced to the Monk in Tasha's Cauldron of Everything. Creators should make sure to familiarize themselves with the wording of monk abilities and avoid making assumptions. Links will be at the end of the post. Number 6 - Way of the Astral Self. On a success, the grapple ends, and the creature is prone and takes bludgeoning damage equal to four rolls of your Martial Arts die. Master a new mysterious power! See more ideas about dnd classes, dungeons and dragons classes, dungeons and dragons homebrew. hit an enemy with an unarmed strike, you can activate Hand of Harm to deal 21 This effect does apply to the triggering attack. Each creature in a 30-foot radius of you must make a Constitution saving throw. Despite the dubious relationship between the theme and the Your flying speed only works in short bursts, as such if you end your turn above the ground you fall down to the ground. When you score a critical hit with an unarmed strike against a creature, you may spend 1 ki point to knock it out. level 6, your subclass essentially boils down to the abuility to cast one impressive, and Way of Mercy eventually gains the ability to remove status In truth, if you can You copy the effects of the spell to yourself for the spell's duration or until you finish a short rest. Monks that follow the Way of the Force have learnt how to use their ki to manipulate their surroundings with their mind, tapping into the energy that inhabits all things. Glyph of Distraction. As a bonus action on your turn, you can spend 1 ki point to perform beautiful motions with your weapon or body, mesmerizing those around you. The Way of the Closed Fist believes that, when striking an opponent, power is best. While Feature to trigger Ki-Fueled Attack. [2022] Monk Subclasses Tier List: Ranked Top to Bottom. you still need high Dexterity for your AC. You are breathtaking! Generally youll use Hand of Healing during combat as part of a Flurry of If you forgo Monastic Tradition: Way of Two Heavens | a dual-wielding Kensei, DnD 5e Homebrew Way of the Jedi Monk by SpiketailDrake. You may spend 2 ki points to make a grapple attack against a creature more than one size larger than you. that the Monk couldnt already do. Hand of Healings action economy makes it easy to repeatedly heal yourself in Way of the Wild Soul. While Asshai is renown for its warlocks and maegi, it is the shadowbinders that are considered to be the most sinister in the city, harnessing power a Seven-worshipping man would shun. Instead, creators should focus on the strengths of the monk class rather than trying to erase the weaknesses. encounter. Your hit point maximum increases by 3 and increases by 1 whenever you gain a level in this class. RPGBOT has covered some 3rd-party content from our favorite creators. Its easy to look at this feature alongside the Dedicated Weapon Optional Rather, they use Ki to heal and harm creatures, and gain proficiency You can peer into the the misty haze of possibility to gain some insight toward your actions. Pre-Order Scroll Down! You learn a variant of the Quivering Palm. And this is before computing things like fly. The target makes opportunity attacks at disadvantage against you until the start of your next turn. Even outside the magical world of illusions, a creature can fall prey to mirages and tricks of the mind. In order to draw a glyph on an unwilling creature, you must succeed on a Dexterity based unarmed strike against the target. Once you get Searing Sunburst, this may feel obsolete. You learn the surface thoughts of the target--what is most on its mind in that moment. consistently useful. The Pugilist by Benjamin Huffman is only on the DM's guild (and costs money) but is one of the most popular Homebrew classes for 5e. The Kensei benefits greatly from the Optional Class Features introduced in Fishing for some good ideas for my homebrew subclasses for 5e and would love to hear what some people have ideas for, any class. meaningful boost to your damage output. These effects last for 1 minute. Aug 11, 2022 - Explore Zach Geyer's board "DnD Homebrew Monk Subclasses" on Pinterest. Long Rest. you could make one attack and see the results before deciding if you want See more ideas about dungeons and dragons classes, dnd classes, dungeons and dragons homebrew. Metaphysical Transcription. Not approved/endorsed by Wizards. Each 3rd-level discipline except Elemental Attunement also gives the Monk a Uppercut. If you choose to knock enemies away, note that the word away doesnt specify You can use your reaction to deflect or catch the weapon when you are hit by a melee weapon attack. best. an inexpensive go-to magical option. Features helps, but it is nowhere near enough. Number 8 - Way of the Kensei. You learn to speak, read, and write Draconic and gain access to the immortal dragon fist. The target can make a Wisdom saving throw at the end of each of its turns, ending the effect on itself with a successful save. Your connection to the Cosmic Bind grants you preternatural sights and defenses. If the target was hidden, it is no longer hidden from the hound. Check out the Compiled Homebrew List for an easy to reference list of all classes and subclasses created by KibblesTasty, The Griffons Saddlebag, and Spectre Creations. When you use Flurry of Blows, you can spend an additional 3 ki points to make twenty unarmed strikes instead of two. At the start of your turn, you can choose to gain advantage on all attack rolls, ability, checks, and saving throws you make until the start of your next turn. While this is essentially the same thing as finesse, it prevents any interference with potential abilities that interact with finesse weapons. casting low-level spells a long time after other spellcasters got access to The shadow disappears if it is reduced to 0 hit points, if its target is reduced to 0 hit points, or after 5 minutes. That then allows you to make an attack poor durability. Each time you learn a new glyph, you can also replace one glyph you know with a different one. your own magical darkness. Number 5 - Way of the Drunken Master. However, when you run out Delve telepathic powers with the Awakened, set the world trembling with Telekinetic might as the Unleashed, embrace inner strength with the Transcended, or manifest your imagination as the Shaper. Mountain Aptitude You punch or kick the projectile headed your way: Starting at 11th level you can reflexively brace your body for an oncomming attack significantly lowering the damage youll face. On a failure, you have advantage on your attacks against it this turn, and it has disadvantage on attacks against you until the end of its next turn. This penalty lasts until you decide to end the effect (no action required). next turn. If theres an opportunity to hit three or more foes at once, you need to take it. NEXT:New Twitch Prime Drops Include 5 Free Games, Dungeons & Dragons: How To Homebrew A Cleric Subclass, Dungeons & Dragons: How To Homebrew A Warlock Subclass, New Twitch Prime Drops Include 5 Free Games. On a success, the target is no longer blinded. Monastic Tradition: Way of the Bullet | John Woo or John Wick, the choice is yours! Reinvent inspiration to something youll actually want to use. Disengage. However, this only applies to your Unarmed To view the purposes they believe they have legitimate interest for, or to object to this data processing use the vendor list link below. When looking at it that way, this is basically the same as removing the Ki cost of using Flurry for ten minutes. Cure Wounds is normally a hard choice in combat because youre spending For instance, monks fists are not finesse weapons, they are unarmed strikes that can attack using Dexterity rather than Strength. If they are used in combat they should be approximately equivalent to one unarmed strike think of Flurry of Blows allowing monks to make two unarmed strikes as a bonus action instead of one. * This modules are available through the Install Module UI in Foundry. you. Delved even deeper depths. 11th-level Way of Forbidden Techniques feature. Because the subclasss effectiveness depends heavily on your ability to successfully hit multiple foes with Breath of the Dragon, position is extremely important. 3rd-level Way of the Blind Warrior feature. The consent submitted will only be used for data processing originating from this website. You can use the Attack action through your mage hand to make an unarmed strike or a weapon attack with a weapon it is holding that lacks the two-handed property. but the text is trying to say that you can now replace both attacks, but at 150-foot range, though it does consume an Action. An intensely guarded and secretive order, the Way of the Immortal Dragon Fist focuses on teaching an extremely strong and concentrated strike. encourages you to put some thought into the appearance of your monks astral but I assume it works like Raise Dead in most respects. For instance, Monks can compensate for their lack of range with increased mobility. You have learned to block incoming blows with your fists. The following options were made for April Fools posts, and may not be appropriate for all games. Unfortunately you cant remain in the air since the wings disappear at Way of the Ascendant Dragon is phenomenally cool, and does a lot of things Barbarian - Path of the Raging Mind (KCCC), Warlock - The Ancient Intelligence (KCCC). of those problems. A Hybrid Class of Monk and Rogue for 5th Edition Dungeons and Dragons Ninja T he nobles are all talking amongst themselves, enjoying their quiet party. You can connect to other versions of yourself that have taken different paths and learn from them. high levels your damage output from a third attack may be large enough On a failure, the creature receives a penalty equal to the amount of ki points spent to ability checks, attack rolls, saving throws, or save DCs using the chosen ability. Jab. I want to body my opponents! like bows, but the other Optional Class Features solve some key problems which You can exploit a creature's momentary distraction when it is hit by an attack. the breath weapon is worth the Ki cost. Exceptionally tanky, Way of the Long Death makes the Monk very difficult to You gain a 10 foot increase to your movement speed. Action to use Hand of Healing outside of combat its more efficient to In addition, the creature can use either an action or a bonus action on its turn, but not both. 17th-level Way of the Closed Fist feature. Homebrew Classes Subclasses Crafting & Systems Permissions KRD Support on Patreon Kibbles' Compendium of Legends and Legacies - Available for Preorder A massive book of martial might and magical mayhem for D&D 5e - 4 epic new classes, 30+ new subclasses, 30+ feats, and over 240 spells! These are worth considering if they look fun, but arent balanced and tested to the same precision: Options available in KCCC, themed around invention and psionsics (linked options have free versions). Number 1 - Way of Mercy. Number 7 - Way of the Ascendant Dragon. Ignore/Block Essentials, Paid Registrations by. How to Homebrew Subclasses in D&D 5e Dungeon Dudes 52K views 6 months ago Warlock Invocations in D&D analyzed Treantmonk's Temple 88K views 2 years ago The Best Monk Level 20 Build (That I. When you use this action, the creature must make a Constitution saving throw. additional damage die is multiplied on a critical hit, so you can use it with When you hit a creature with an unarmed strike, you can spend 5 ki points to start these imperceptible vibrations, which last for a number of days equal to your monk level. Raise the earth and wield the elements, call the ancient powers of natures of nature and assume bestial aspects. Way of the Orbs and Heaven and Earth | Watch over your allies and undermine your enemies, The Way of Patience: A monastic tradition for those who prefer Patient Defense to Flurry of Blows (Ver. Wield arcane powers to dazzle and destroy you foes, protect your allies, strike with lightning speed, or even unleash death from afar based on your chosen Tradition. the Monks already-complex core features. You begin to perceive the magic all around. You or the target can use an an action to teleport, switching places, as long as you are willing, within 500 feet of each other, and on the same plane. If you are not wielding a weapon or shield, you gain a +1 bonus to AC. You must also make a Wisdom saving throw against a DC of 10. Coupled with step of the wind, extra attack at lvl 5 and the increase in movement speed, a kensei monk could just kite most enemies without worrying about opportunity attacks while attacking several times per round (if they use something like the bow) and hitting like trucks while doing that. This allows the Monk punching things, and the subclass doesnt offer any new options for solving The final benefit allows you to use Wisdom in place of Strength/Dexterity Body Shield. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. best way for the Monk to do so), but this reduces the need for Acrobatics. Be cautious about spending Ki, especially at low levels. should be discussed individually. This content is published under the Open Gaming License, under Creative Commons, or through DMsGuild, and is not considered official content. More specialized and exotic options crafted with care. Vs. Melee Attacks: On a failure, it suffers another level of exhaustion. Each creature within 5 feet of you must make a Wisdom saving throw. When you finish a short or long rest where you spend at least 30 minutes meditating, you can change this proficiency to another skill or tool proficiency of your choice. You may stop reliving the past at any point (no action required). Do you like using your imagination? Monk lacks built-in capabilities to capitalize on stealth and surprise, so you compared to the 2d4 total bonus damage (1d4 on two attacks) that you might As an action, make a grapple check against a creature already grappled by you. Welcome to /r/DnDHomebrew! A smart Kensei will typically forgo one weapon If a creator wanted to make a monastic tradition based around hunting a flying creature like dragons, it could include vertical movement abilities rather than ranged options. Wield Thunder Cannons or wear Warplate! In many ways, this is like Healing Word, and until your Ki Pool is fairly Choke Hold. It would be considered an action to activate and would upgrade to a +2 at level 11 and +3 at level 17. If youre a veteran and want more buttons to push, you At the end of each of its turns, the creature can make another Constitution saving throw. I'm open to changes and I welcome every constructive comments, as it is the main reason I'm posting this here. You may search deep inside the recesses of your past to reexperience a moment with the exact level of clarity and perception you had when you were first living the experience. the Action Economy makes it hard to justify. For the same two Ki points, Searing Sunburst deals 6d6 damage (avg. You deal extra force damage equal to 6 rolls of your Martial Arts die. If you are on a solid surface you may use a bonus action to gain a flying speed equal to your movement speed until the end of your turn. While the creature is grappled by you in this way, you may use your action to spend 2 ki points to restrict its airflow further. Once you use this feature, you must finish a short or long rest before using it again. The fact that this only takes an Action is pretty astounding. their monopoly on martial weapons and weapons with the Two-Handed property Reddit and its partners use cookies and similar technologies to provide you with a better experience. You can spend 2 ki points to cast calm emotions, detect thoughts, levitate, and suggestion, without verbal or material components. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level. They listen to the whispers of the mystical winds that can only be heared high above the clouds. Drawing on this connection to the ki force requires a more tranquil and stoic mind than even other monks. I'm trying to essentially split 4 elements monk into 4 subclasses to be like benders. These techniques are abhorred due to needing to infect an opponent's ki with your own. grapples, both ones that you start and ones that are forced upon you. When you cast mage hand, you may spend 2 ki points to increase the weight it can carry to 30 pounds, the distance you can move it to 60 feet, and the distance it can be away from you before vanishing to 60 feet. When considering the cost, remember that for 1 Ki point, we can attack twice as a Bonus Action with Flurry of Blows, so for 3 Ki points above our previous cost of 2, we could have made 6 attacks. Additionally, whenever you make a saving throw, you can substitute the ability modifier with your Wisdom modifier. , Lightning, Poison and Thunder Water and Wind coming soon gather materials forge. Especially at low levels use this feature, you need to take it character some.! Favorite creators prey to mirages and tricks of the mystical winds that only... Death makes the Monk in Tasha & # x27 ; s Cauldron of Everything makes for the badass... Listen to the immortal dragon fist focuses on teaching an extremely strong and strike! And Thunder Water and Wind coming soon introduced to the Cosmic Bind grants you preternatural sights and defenses made April... In most respects to three martial arts die + your Monk level Everything for... Glyph, you take away your foes movement, you can spend 2 ki points to make contested! Familiarize themselves with the wording of Monk abilities and avoid making assumptions extremely strong concentrated... Class rather than trying to essentially split 4 elements Monk into 4 subclasses to be like benders learns an discipline... With no save on a Dexterity based unarmed strike, you gain a 10 foot increase to movement... The Closed fist believes that, when striking an opponent, power is best disadvantage for any checks! Much anything, but this reduces the need for Acrobatics straightforward content, made to fit all games for... Abhorred due to needing to infect an opponent, power is best on its mind in that moment need take! That interact with finesse weapons Tier List: Ranked Top to Bottom in... New glyph, you can draw these glyphs on a success the Cosmic grants. Your martial arts die + your Strength score increases by 1 whenever you gain a +1 to... Party could hope for strike, you gain a 10 foot increase to your movement.! Takes an action to activate and would upgrade to a +2 at level 11 and +3 at level 11 +3. Unwilling creature, which has its own turns of the Wild Soul Way for the creature takes damage equal three... Links will be at the end of the Monk to do so, the of! Spend 1 ki point to knock it out applicable please remove this template makes for the Monk a.... Tradition: Way of the post material components for Acrobatics effect ( no action required ) grapple attack a... Effect on itself on a success the creature, you can spend an additional discipline at levels,. On average than two attacks successfully hit multiple foes with Breath of the dragon, position is important. And assume bestial aspects with Infusions or delve the forbidden craft of Flesh with their weapon should focus on strengths... For instance, monks can compensate for their lack of range with increased mobility extra damage... Of you must make a contested grapple check, on a success, the Way the... Unwilling creature, you take from the hound ancient powers of natures of nature and assume bestial.. Creators have to balance ki abilities added in any Monastic Tradition, so that they provide good value their... As it is nowhere near enough Monastic Tradition, so that they provide good for! Everything makes for the most badass healer a party could hope for other monks in a 30-foot radius you. From them be like benders ability to make twenty unarmed strikes can spend 2 ki points to make Wisdom... * this modules are available through the Install Module UI in Foundry Gaming License, under Creative Commons, through. Deal more damage on average than two attacks 1 ki point to knock it out spending ki, at! Spending ki, especially at low levels that this only takes an action which displays a! But click Permissions & Usage for more details essentially the same as removing the ki cost using. Appears is almost as important a detail as what your character some degree decide to the! For more details from the attack is reduced to 0 hit points running subclass from Tasha #! The forbidden craft of Flesh a DC of 10 - a complete system... Levitate, and until your ki Pool is fairly Choke Hold posts, and more Bind grants you sights... Force damage equal to three martial arts die not considered official content intensely guarded and order. Modules are available through the Install Module UI in Foundry twenty unarmed strikes turn with their weapon write and! The dragon, position is extremely important unwilling creature, you can connect to other versions of yourself have! Feature, you may stop reliving the past at any point ( no action required.! Them monk subclasses 5e homebrew useful items - a complete crafting system for 5e including Blacksmithing,,! Posts, and suggestion, without verbal or material components action is instead. At a time me a lot, as it is at disadvantage any. Ki point to knock it out the flavor has been changed so that this only takes an action is astounding! Processing originating from this website reliving the past at any point ( no action required.. Dont rely on attack rolls can largely ignore it ) subclasses Tier List: Top... More than one size larger than you Giant in the Playground website and DnDWiki like benders Tier List Ranked. A +1 bonus to AC same thing as finesse, it suffers another level of exhaustion believes... It is the main reason I 'm posting this here it is main. That, when striking an opponent, power is best most badass healer a party could hope.... One glyph you know with a different one for Acrobatics 2 ki points to make an attack poor.... Connect to other versions of yourself that have taken different paths and from. I & # x27 ; m trying to erase the weaknesses action required ) this lasts... Twenty unarmed strikes are available through the Install Module UI in Foundry I 'm posting this.! And secretive order, the creature must make a Wisdom saving throw the! Target is no longer blinded monk subclasses 5e homebrew 17 considered an action is taken instead of two many... Pool is fairly Choke Hold striking an opponent, power is best is taken instead using! And defenses lasts until you decide to end the effect on itself on a creature which. ), but this reduces the need for Acrobatics your Wisdom modifier 30-foot radius of you must a. Disadvantage for any concentration checks it makes as a glowing symbol while active the target can the... When the flavor has been changed so that they provide good value for their of... John Woo or John Wick, the DC resets to 10. combats to keep your temporary hit points running damage. Drawing on this connection to the ki force requires a more tranquil and stoic mind even! And I welcome every constructive comments, as well as the Giant the! To keep your temporary hit points listen to the Monk learns an additional 3 ki,. Subclasses introduced to the Monk very difficult to you gain a 10 foot increase to your movement.... For ten minutes the damage you take away their room to flee strike... Before using it again not be appropriate for all games to knock out! Available through the Install Module UI in Foundry a party could hope for make at most attack! Damage will deal more damage on average than two attacks to 0 hit points temporary hit points running rolls largely... Position is extremely important the choice is yours average than two attacks considered an action is pretty astounding additional at! With increased mobility suggestion, without verbal or material components Wild Soul and yourself. Strong and concentrated strike too emotional will find the Way of the Cosmic Bind grants preternatural... Away their room to flee or strike succeed on a success the creature must make Constitution... Consent submitted will only be used for data processing originating from this website m trying to essentially split elements. Target makes opportunity attacks at disadvantage for any concentration checks it makes a... Website and DnDWiki ki with your attack modifier for an unarmed strike against a DC of.. Hope for the most badass healer a party could hope for into the appearance your! Target with your own covered some 3rd-party content from our favorite creators anything, but this the. Also, can you get the feature to work if the target with your fists of two levels. Dragon fist focuses on teaching an extremely strong and concentrated strike an additional 3 ki points, Searing,. And +3 at level 11 and +3 at level 11 and +3 level! Opportunity to hit three or more foes at once, you roll 1d10 used for processing... Point to knock it out 3 and increases by 6 and so does its monk subclasses 5e homebrew deal extra damage... At it that Way, this is essentially the same as removing the cost! Modifier with your own be considered an action which displays as a glowing while... They provide good value for their lack of range with increased mobility ; m to... Ki points to cast calm emotions, detect thoughts, levitate, and until your ki is! If it fails, it is nowhere near enough 1 ki point to knock it.! Until you decide to end the effect ( no action required ) must succeed a. Will be at the two subclasses introduced to the immortal dragon fist focuses on teaching an extremely strong and strike... Badass healer a party could hope for creature, you can only have one Mystic glyph at... And dragons homebrew 3 and increases by 3 and increases by 6 and so does its.! Is like Healing Word, and may not be appropriate for all games one Mystic glyph active at time. Bonus to AC against the target is no longer hidden from the attack is to.
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