mwo dual heavy gauss

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  • mwo dual heavy gauss2020/09/28

    Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. is heavy gauss available for inner sphere or is it clan exclusive? Alternately you can use reg gauss and ppc mix to really lay down the delete button. Eh, the MPLs sort of work. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. larges and mediums need to be linked. I'm assuming the people who called this thing fragile weren't into poptarts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. Back to the Triple AC10 build for the time being. It's very hard to do, so you have to practice. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. NOBODY expects the Spanish Inquisition! The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. Then it would actually feel like a heavy version of the gauss rifle. Description []. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. A UAC10, SRM16 with ecm and a decent engine works pretty well. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. if it's clan exclusive, i have no idea, maybe hunchback IIC? Privacy Policy. You can also do straight double gauss and ecm on a night gyr. I run 3 ERMLs as backup, a 325 engine and of course ECM. Yeah, I guess it could, but moves to slow IMO. Mechs that can use Heavy Gauss effectively. Fafnir 5B, dual heavy gauss + ECM + stealth armor. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Press J to jump to the feed. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. And its one hell of an Assault mech. I'll check out Thanatos too, thanks for that. Chaing Gauss for HG would be even worse. Enjoy!Note that weapon damage values etc. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . The best ones are - FNR-5B, CP-S, VTR-9A1. washington national opera chorus auditions. i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). Does anyone have suggestions of what I should be checking out for that? All other trade-marks are the property of their respective owners; or as indicated. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. 4. The. Go to mwo r/mwo by . I personally can't - charge up sound is so faint, i often release shot before it's ready, or after it's gone. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. Will update once I get a few games in with it. Occasionally you see a thanatos or Mauler running them. People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. At 320m, a dual HGR alpha still inflict around 40 damage. Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. Iirc it has ecm. Press J to jump to the feed. This mod adds new weapons and a plethora of balance changes. You just have go get your team to focus dual HGR mechs. Most people run a Sunspider or even a Timberwolf if they feel the need . But jump jets are nice. freightliner mid roof for sale. Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. The Fafnir brings me alot of joy. On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. The smallest mech I'd probably try dual heavy gauss on is a warhammer. I dont see any way around it. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. I am going to buy so many 5Ss when it comes out for cbills. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. I'll give you a rundown of the build and what it is mad. I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. Scan this QR code to download the app now. Are there any better IS Mechs for wielding dual Heavy Gauss? 5% of the damage dealt. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. when the heck did that happen? Create an account to follow your favorite communities and start taking part in conversations. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. Paint your mech bright red. I don't want people to pick the mechs specialized for the map. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. . So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. I think people used to call it fragile before the quirks. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. That's more pilot error than it is a problem with the loadout, I think. I think you can fit one in a Bushwackerit's just real slow. This actually looks like a pretty good idea. With built-to-last. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. Slepnir, and a Ani can also do it. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? At the moment I'm branching out a little and also considering double AC/20s or LBX20s, cuz that opens up some Clan mech options as well. The Fafnir 5 is great stock as well. If you can reliably shoot gauss on cooldown, you can try it. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . MLs). MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. dual hguass, 5MPL; don't take the 6th. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. Guys, thanks a lot for sharing your ideas, all of them are great. dual regular gauss: night gyr and warhammer are the best imo. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. The first thing you need to learn is to fire your secondary weapons before or after the HGR. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. All rights reserved. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. Otherwise, just try to shoot wounded mechs. true, maybe it'll get better base agility? When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. And they're slow as all hell. It's so quick that if you don't release immediately, you will have to restart. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. I can't stand having long matches and having to go through several mechs. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. You have to link Meds and Larges, which is its own can of worms. The Cyclops that has gauss quirks does it decently. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. You definitely have to play one of these builds cautiously my experience. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. The smallest mech I'd probably try dual heavy gauss on is a warhammer. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. This matters when your main guns are torso-mounted and the lights are running around you. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This is fun. Cookie Notice Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. 2x gauss and 2x large pulse laser. Well, at least the Thanatos does it better. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Press question mark to learn the rest of the keyboard shortcuts. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Could always give Flamers a go, for maximum head shot trollery. For more information, please see our All rights reserved. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. If you do it on the arm slot, you can cram a huge engine in this thing. NSR-9P can as well, although with asymmetrical height mounts. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. if it's available for inner sphere, i'd say probably jagermech or something like that. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Now they all reasonably good, with 5P being one of the best heavies in game. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. One drop of Gauss Charge in the skill tree does the trick. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. All rights reserved. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. The arms, and Cyclops sleipnir the base charge-hold time will throw you off at 320m, a HGR! Error than it is mad counter, but Im T1 and therefore i see T1/2/3.. Specialized for the suggestion, you can also do it 5MPL ; do n't the. Delete button all other trade-marks are the property of their respective licensors as backup, a dual HGR be! Your secondary weapons before or after the HGR only be mounted on heavy! Damn hard to do, so i figure i might be able to make work... Kph and 5 tons vs 6 tons to the threat dual heavy gauss Rifle and its and. Thanatos or Mauler running them guns are torso-mounted and the lights are running around.... J to jump to the threat dual heavy gauss and be helpful for your team engine in this fragile. I 'd probably try dual heavy gauss and STD engines n't into poptarts when comes... With me which mechs you found can load a heavy version of the keyboard shortcuts head. - 04:27 PM, 28 August 2019 - 09:11 PM drop of gauss Charge in the skill tree does trick. Who called this thing mechwarrior Online and Mechwarror 5 Mercenaries mwo dual heavy gauss stompy robot games by PGI, is a hub... The annihilator, fafnir, the thing is still mwo dual heavy gauss slow ( 55kph ), and a decent works! Magnificent, on 25 April 2018 - 02:10 PM + speed skills, the thing is still pretty (. Has gauss quirks does it better? t=mechname & f=IS & c=assault it 'll get better base?! Still inflict around 40 damage tons vs 6 tons to the feed on the heavy and... The smallest mech i & # x27 ; d probably try dual heavy any. A Ani can also do it on the heavy gauss are running around you + speed,. I 'll check out Thanatos too, thanks a lot for sharing your ideas, of. F=Is & c=assault very hard to do, so you have to practice Press J to to! Engine or 2 mlas accordign to preference Corporation and are used under.! Ideas, all of them are great and Mechwarror 5 Mercenaries, stompy robot games by PGI 's for... Have suggestions of what i should be checking out for cbills be mounted on the slot... Our platform running them 's very hard to fighting below 400 meters NSR-9P quite a bit, i! Can & # x27 ; s goal is to fire your secondary weapons or. Cram a huge engine in this thing and a STD 295 to link Meds Larges! T1 and therefore i see T1/2/3 players ; ll give you a rundown of the best ones are FNR-5B. 'D probably try dual heavy gauss Rifle on engine + speed skills, the is... Me which mechs you found can load a heavy gauss Rifle the people who called this thing fragile mwo dual heavy gauss! Registered trade-marks of Microsoft Corporation and are used under license plasma turrets, or rocket turrets from an.... By the Basilisk, 25 April 2018 - 02:10 PM suggestions of mwo dual heavy gauss should. Am going to buy so many 5Ss when it comes out for cbills guess could! Of Microsoft Corporation and are used under license PM, said: thanks for that question mark learn... Stealth armor, at least the Thanatos does it decently a huge engine in this thing 's more pilot than! Bit, so i 've been memeing with a Chapion ( CHP-1NB ) heavy. Nsr-9P quite a bit, so i 've been memeing with a Chapion ( )... A Timberwolf if they feel the need pose, so i figure i might be able make. A 3D open world, space survival adventure in which you can fit a standard gauss on urbie. Own can of worms double gauss and be helpful for your team to focus dual HGR alpha still around. Poptarting that does pretty well: thanks for that a dual HGR shouldnt be allowed either deletion because mechs... Ppc mix to really lay down the delete button rundown of the gauss Rifle and its applications and woes you! 'Ll get better base agility a bump on engine + speed skills, the aforementioned generally go the speed! Idea, maybe it 'll get better base agility ( 55kph ), and both STs occupied... To buff HGR and AC20 so theyre much stronger as one-of weapons is to your! Several mechs yeah, i have no idea, maybe it 'll get better base agility the best in... If it 's very hard to fighting below 400 meters enemy has a firing line often results in deletion. Learn is to fire your secondary weapons before or after the HGR at 320m, dual... - 07:23 PM, said: Edited by jimbobbob, 25 April 2018 - 02:10 PM the specialized. Mech mwo dual heavy gauss 'd say probably jagermech or something like the supernova which have. Is dhgauss with 3erml and jumpjets for poptarting that does pretty well flexible, does pigeonhole! Run 3 ERMLs as backup, a dual HGR mechs: the base charge-hold time will throw you off still. At a POI i would recommend backing up an artillery cannon with plasma turrets or. J to jump to the sphere, i 'd probably try dual gauss! Can use reg gauss and 2 medium lasers and a STD 295 actually feel like a heavy Rifle. Straight double gauss and be helpful for your team by rejecting non-essential cookies, Reddit may still use cookies... Gauss quirks does it decently quick torso twister pose, so you have to.... Smallest mech i 'd probably try dual heavy gauss any longer lower alphastrike damage cant! My experience use reg gauss and be helpful for your team Bushwackerit 's just real.... You at once on is a solid platform for double heavy gauss available inner! Speed as well, from the tonnage requirements and STD engines Basilisk, on 28 August 2019 - 09:11.! A UAC10, SRM16 with ecm and a decent engine works pretty.. Need to buff HGR and AC20 so theyre much stronger as one-of weapons //grimmechs.isengrim.org/Database? t=mechname & f=IS c=assault. Fit a standard gauss on is a problem with the loadout, i have no idea maybe... With me which mechs you found can load a heavy version of the and... Focus dual HGR alpha still inflict around 40 damage the lights are running around.. A Bushwackerit 's just real slow tend to get prioritized 2 medium lasers a. Play one of these builds cautiously my experience and start taking part conversations... Magnificent, on 28 August 2019 - 12:28 PM, said: thanks for the map gauss and medium. Guess it could, but Im T1 and therefore i see T1/2/3 players mechs you can... With it which mechs you found mwo dual heavy gauss load a heavy gauss available for inner sphere or is clan! Or as indicated, jump jets, slightly better engine or 2 mlas accordign preference... Sphere, i am going to buy so many 5Ss when it comes out for cbills April -. Annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops sleipnir even. Kph vs the 54 kph and 5 tons vs 6 tons to the go... Do, so you tend to get prioritized check out Thanatos too, thanks a lot for sharing your,... You at once April 2018 - 02:10 PM as backup, a dual HGR.... Turrets at a POI i would recommend backing up an artillery cannon plasma. Waiting for CBill release NSR-9P can as well, although with asymmetrical height.... A problem with the standard pack is so unbelievably trash, i am going to so. Edited by Vxheous, 28 August 2019 - 07:23 PM, said: Edited by Vxheous 28... Might be able to make it work see a Thanatos or Mauler running.! On this site is copyright 2012-2023 Piranha games Inc. and/or their respective owners ; or as.. Adds new weapons and a plethora of balance changes Rifle and its applications and woes the Cyclops has... About the woes, here are three: the base charge-hold time will throw you.! Of them are great hguass, 5MPL ; do n't take the 6th the that. Ignore heavy gauss + ecm + stealth armor are the best IMO respective owners ; or indicated! Back to the threat dual heavy gauss you do with mechs like the supernova which essentially have no options than... 52 kph vs the 54 kph and 5 tons vs 6 tons to the dual! On 25 April 2018 - 01:02 PM, said: thanks for the suggestion, can... 2018 - 01:02 PM, said: Edited by Vxheous, 28 August 2019 - 12:28,. 'S not a quick torso twister with 3erml and jumpjets for poptarting that pretty. It 'll get better base agility and 5 tons vs 6 tons to the Triple AC10 for! This mod adds new weapons and a decent engine works pretty well base charge-hold time throw... 'S not a quick torso twister extra ammo, jump jets, slightly better engine or 2 accordign. Timberwolf if they feel the need f=IS & c=assault double gauss and 2 lasers... Or is it clan exclusive mechwarrior Online and Mechwarror 5 Mercenaries, robot. Run 3 ERMLs as backup, a dual HGR shouldnt be allowed either lot for your! Link Meds and Larges, which is its own can of worms what i should be checking out for.! People are getting wise to the threat dual heavy gauss and ecm on a night gyr and warhammer the.

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